Zoyə Street on Medium | The other first-person walkers
I’m going to argue that in order to make sense of this form not just as a genre but as a mode of design practice, we need to look at a much wider selection of objects. Following Alexander Muscat’s lead, I will refer to these as “first-person walkers” rather than the derogatory “walking sim”.Check out The other first-person walkers on Zoyə Street on Medium.